With Battlefield 1’s extended beta officially over, EA and DICE Stockholm have had some time to collect their thoughts and the thoughts of gamers about the newest addition to the Battlefield franchise. And it looks like they’ve been picking up what you’ve been putting down.
Today on Battlefield’s website, Lead World Designer for the new title, Daniel Berlin, released a few notes about the post-beta game, stating that it was “the biggest Beta in EA’s history.” And with it being one of the biggest betas means, of course, that the game devs got a lot of feedback from the community that participated in the beta-testing.
What does that mean for gamers like you and me? Changes are on their way to the game before it is shipped out to meet it’s October 21st release date. And from what I’ve been reading, its changes everyone should be looking forward to.
One of the first major changes talked about will be to Conquest. By the time the game is out, Conquest will have a new ticket system in which kills affect your ticket count, not just objective captures. So it’s not just about playing the objectives anymore, but getting some kills while you do it.
There are also going to be changes that will impact weapons and vehicles. The Light Tank was mentioned specifically, alongside the ever popular horses used by troops in the game. Both will be receiving some nerfs to help balance them out. So hopefully it is a, not so tearful, goodbye to soldiers stampeding on your squad with their apocalypse horses of death.
However, it’s not a long wait to see how these tweaks will effect the game. We are about a month out from the official release of Battlefield 1. Are you excited for the full game now that you’ve had a chance to try the beta? Or do you think more changes should be made?