Everyone wants to be the Pokémon Master, but you can’t be the Pokémon Master without battle ready Pokémon. Here will be a guide on breeding battle ready Pokémon.
We will start with the simple stuff then move on to the harder stuff.
Ball Inheritance: In the sixth generation, only female Pokémon could pass down their PokéBall, but now in Sun and Moon male Pokémon can pass down their balls as well. Breeding Pokémon with the same species will grant a 50% chance of either the female or the male passing down their ball. When breeding with a Ditto, the other Pokémon will always pass down their ball, so the ball that Ditto was caught in has no effect. Breeding is a great way to change the aesthetic of your Pokémon’s spherical home.
Egg Moves: Pokémon can learn certain moves through breeding that can’t normally be learned by other means. This is one of the things that makes breeding Pokémon extremely useful in the competitive scene. Passing down these powerful egg moves has been made even easier in Sun and Moon. In current generations, the gender of the parents doesn’t matter for Egg Moves as either gender can pass them down.
Natures: Natures are very important in the development of a Pokémon and its very important that you pick the right one. A Pokémon’s Nature affects the growth rate of two of its stats, increasing one of its non-HP stats by 10% and decreasing another by 10%. Passing down Natures is very easy. Newly hatched Pokémon have a random Nature. The way to change that is through the use of an Everstone, which can be found in Hau’oli City when you battle Ilima in his house (the house to the left and down from the Pokémon Center in the shopping district). Give the parent with the desired Nature the Everstone and it will pass down the Nature down to its child.
Individual Stats (IVs): This is arguably the most complex part of the whole breeding process. Three IVs will be passed down from the parent Pokémon to child each time you breed. These three IVs are selected randomly from the male, the female, or both. Each stat of a Pokémon ranges from 0-31, with 31 being the highest possible value. You can check a Pokémon’s IVs by heading over to your PC once you’ve gained access to the Battle Tree and hatched 20 eggs. If you have a Pokémon with high IVs then you can help pass them down with the Power Items. However, the Destiny Knot is arguably the best item to use when passing down IVs. The Destiny Knot will make it so 5 of the stats will be passed down from either parent down to the child. The quickest way to get a Destiny Knot is getting it from the Battle Royal Dome for only 48BP.
I know this might all sound really complicated so I’m going to make an example. IVs are represented like this HP/ATK/DEF/SPA/SPD/SPE
Let’s say I was trying to breed for a perfect Litten. My Ditto has 3 perfect IVs and my Litten has 2. As I mentioned before the Destiny Knot transfers 5 stats to the child.
Breeding does have a fair bit of randomness. You’re not always guaranteed to get all of the highest IVs my Litten could have very well had 5/?/31/20/31/9 rather than the 31/?/31/25/31/31 that I showed in the image.
The ? in the place of that attack stat is there to represent the fact that it was not pulled from either parent and is a random number.
So now that my new Litten has 4 IVs I can start breeding it with another Pokémon with a perfect ATK or SPA IV. The odds of getting a 6 IV Pokémon is very rare, but it is possible. You just keep breeding and checking newly hatched Pokémon in attempt to get suitable IVs for your needs.
A good little tip is to try and get a 4-6 IV Ditto and use that for all your breeding since it takes out most of the hard work. There is a nice trick to get a 4-6 IV Ditto in the video below.
Now that you have bred a 5 or 6 IV Pokémon we can start to EV train it.
Effort Values (EVs): EVs are utilized to make Pokémon stronger in a particular stat. Unlike IVs, EVs must be earned through battle, or from select items. EVs will be added to one of a Pokémon’s six base stats to make it much stronger. Each Pokémon grants an EV point when defeated, usually dependent on what it’s naturally gifted in. Some Pokémon, usually stronger evolutions, will grant two or three EV points when it’s defeated. Four EV points equals a stat increase by one. NOTE: The stat increase won’t fully reflect until level 100. EV points are not unlimited. Only a total of 510 EVs can be earned and only a max of 252 EVs can be put into one stat. For a list of which Pokémon give which EV stat check out the Pokémon Databases chart here.
Vitamins can be purchased for P10,000 each at the Mount Hokulani Poke Mart. These will give 10 EV points to a specific stat each. You can only use 10 of these on each stat, up to 100 EV points. If a Pokémon already has 100 or more EV points in a stat, Vitamins won’t work. There are some EV-Enhancing Items that can be obtained that will make your coming work much more efficient. These are in the form of held items obtainable for 16BP each at the middle Battle Royal Shop on Royal Avenue on Akala Island. When held, a Pokémon will earn an additional 8 EV points in that stat for each Pokémon defeated, regardless of the Pokémon. The last thing that is very helpful when it comes to EV training is Pokérus.
Pokérus is a very useful and very rare virus in the Pokémon world. It’s rare to get it in the wild, but it’s easy to come by now that online trading is so easily accessible. This virus will allow Pokémon to gain Effort Values twice as fast as usual. Pokérus can be caught by battling a wild Pokémon that has the infection. The virus is about three times as rare as a Shiny Pokémon in the wild. Once a Pokémon catches it, the word Pokérus will be shown in the Pokémon’s summary menu. The Nurse at the Pokémon Center will even inform you about the virus the first time you obtain it. To spread the virus, keep the infected Pokémon in your party around non-infected Pokémon, and start a few battles. After a few battles, at least one new Pokémon should catch Pokérus.
After one to four days (at midnight), Pokérus will no longer be contagious, but your Pokémon will still have it in their system. It may not say Pokérus at their stat screen, but it will show a small purple 🙁 in the Pokémon’s Summary Menu. To make sure you keep Pokérus for a long time to infect future Pokémon, keep an infected Pokémon in the PC. While in the PC, it will remain contagious until it is taken out for one to four days. The time varies from Pokérus to Pokérus.
Now that you have bred and trained a battle-ready Pokémon team you can try and become the Pokémon master amongst your friends.