Cuphead, the run and gun indie game inspired by 1930’s cartoons, has been delayed to mid-2017. The hand-drawn platformer was first revealed in 2014 during Microsoft’s E3 press conference.
Studio MDHR, the team behind Cuphead, announced today that their indie game is going to be pushed back to release sometime in the middle of 2017. The game was originally supposed to come out this year on Xbox One, Steam, and Windows 10.
In a blog post on the studio’s site, they revealed the delay stating that “throughout this year we discussed reducing the scope to make a 2016 release, but we made the difficult decision to delay the launch in order to ship with our vision intact.”
I happened to play an early build of the game at a private Microsoft event last year during E3. It was essentially a boss-rush game that featured two-player cooperative play. It was insanely difficult but super rewarding once you finally defeated a boss. The studio announced later this year that the game will have platforming elements as well as bosses to defeat. This major addition to the game is what most likely led to the push-back.
The studio also announced that the title is planned to have DLC once it releases. These “expansion packs” will come with 10-15 new bosses to fight. From what I’ve played, bosses require lots of technique and practice to defeat; especially by yourself.
You and your friends can look forward to some good ol’ couch co-op once Cuphead comes out next year on Xbox One and PC. Since the game was developed specifically for Xbox, there’s no word on a PlayStation version coming anytime soon. Nevertheless, delays are always better than releasing a game that is not ready.
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