Dark Souls Remastered is getting a delay on the Nintendo Switch, while it retains its’ May 25th release date for PS4 and Xbox One. This news comes straight from the Dark Souls Twitter account where they announced the push back to sometime in Summer. Not much explanation is given, but you can view the Tweet below.
Due to the nature of causality, we must announce that the Nintendo Switch version of #DarkSoulsRemastered will be pushed back to summer of 2018, and with it, the release of the Solaire of Astora amiibo.
PC/PS4/X1 versions will maintain their May 25th release date.
— Dark Souls (@DarkSoulsGame) April 17, 2018
Not entirely sure what they mean by, “Due to the nature of causality”, but it seems like if anything I would assume it’s a struggle to make the architecture of the Nintendo Switch work well with the Dark Souls engine. The Nintendo Switch is a wonderful little machine, but Nintendo has never been known for their powerhouse, graphically intensive hardware. While the first Dark Souls is now a bit of an older title, the decision to upgrade the graphics engine for this remaster might be difficult to replicate on the Nintendo Switch.
This is of course, pure speculation considering the very minute amount of detail given for this delay. It could also very easily just be an issue of making the framework handle the docking and un-docking done with the Switch as well. Hopefully the lack of a firm date isn’t a sign of a longer delay coming as I personally couldn’t wait to play Dark Souls in handheld form.
Dark Souls Remastered is still set for that May 25th date for PS4 and Xbox One, while it seems Nintendo Switch owners will have to wait just a bit longer to read those persistent words, “You Died”.