Dragalia Lost is Nintendo’s newest mobile game and their latest IP. The mobile title is developed by Nintendo and Cygames and was released on September 27, 2018. This is the first mobile game released by Nintendo that is not based on their pre-existing IP, and I have to admit, I have just as much fun playing Dragalia Lost as I do playing Fire Emblem Heroes.
I just wanted to note that in this impression, I am playing Dragalia Lost on my iPad Air 2 and not on my phone.
From what I have played so far, the story seems pretty cliché, but it surprisingly works well with Nintendo’s latest mobile title. The story keeps me wanting to continue playing just to find out what happened and what caused the characters to act the way they do. Thankfully, the story is divided into multiple chapters similar to how the story is divided into chapters in Star Ocean: Anamnesis and Fate/Grand Order – there is a sub-chapter dedicated to furthering the plot and another which is the map.
When I saw the title’s Nintendo Direct, I was not too sure how I felt about the gameplay. I thought that maybe it would have been too repetitive, and it kind of is. Yes, I will have to continually tap the enemy to attack or I can mix it up a bit or transform into a dragon or I can even use my Special Attack. But what makes the game a bit less repetitive is how I should plan to fight the boss. Each boss’s attack pattern varies, so I will always have to pay attention.
Not only that, but I have to worry about my team composition and what units I should bring in. This adds a slight layer of difficulty, but from what I have played so far, I’ve still not have encountered a dungeon I could not beat with the units I have. Of course, it may be too early in the game and I hope that the difficulty will slowly increase in the later chapters. If anything, after seeing the success of Fire Emblem Heroes, I can see the difficulty of the dungeons slowly rising unlike in some other mobile games where there is a sudden spike in the difficulty.
I also do like having the ability to dodge attacks instead of trying to force my way through the levels. It forces me to pay attention to the game like how I would if I were to play it on my 3DS or Switch. Overall, the gameplay is fun, and I can see the gameplay being expanded upon in future updates if Nintendo and Cygames choose to do so.
I cannot say too much about the music for Dragalia Lost because I tend to play my mobile games with the volume off (I know, I probably shouldn’t do it but I do). I also have not been able to test the multiplayer so I can’t comment too much on it. But, I do love how the mobile game looks. I like the art style and although the character models are a condensed version of themselves, I do think it fits the game well.
Overall, Dragalia Lost has the potential to do extremely well in the mobile market. I enjoyed what I have played so far in the game and I am invested in the story. I do want to see how the story progresses and I am curious to see how Nintendo will handle the future updates for Dragalia Lost.
There are several campaign bonuses going on the in-game so if you would like to test it out, now is a good time! Dragalia Lost is now available for free on iOS and Android.