The demo for Octopath Traveler was released back in June for players to experience the story and gameplay more than the previous demo that was released back in September 2017. With the game launching in less than 2 weeks, I’ll be giving you my thoughts on the latest demo for the newest IP from the Bravely Default team.
In the latest demo, players will be able to select any of the eight protagonists they would like to start with, which they will be able to do in the full game AND any progress saved in the Progress Demo will be transferred to the main game. Unfortunately, the tradeoff is that the demo will only last for 3 hours and there is one save file. Of course, you can just create a new save file to play the other characters, but you kind of get attached to the characters.
I mean, I already knew I will love the game, but there were some characters I thought I wouldn’t enjoy the story of. This demo has already changed my mind on two of the travelers and I can’t wait to play the others. The character trailers didn’t truly sell me on some of the characters, but when I played as them during the demo, I slowly grew attached and wanted to know how their story would progress.
For the demo, I started with Tressa. I didn’t want to start with the alluring Primrose because I selected her for the first demo. But I mean, who doesn’t love a merchant who can find free money? I wasn’t too fond of her when she was introduced in her character reveal, but as I played through her introduction, I wanted to see how her story would progress.
What I really enjoyed from this demo was being able to test out the various characters and put their unique skills into action. From Tressa alone, I bought some amazing equipment for her, and I was able to find some free money by just roaming around the various areas.
After completing Tressa’s first chapter, I was able to explore other areas and recruit other characters to join my band of merry travelers. I decided to venture North and recruit Cyrus. Of course, if you don’t start with the character, you’ll have the option to play their prologue and understand their motivation for traveling.
As for the battle UI, it feels a lot like Bravely Default/Bravely Second except more refined. For every action I performed, I was able to accumulate and store my BP and wait until I ‘Break’ a foe’s shield before strengthening my attack to heavily damage the enemy.
Not only does the background look like it is hand-drawn, the main menu is gorgeous and reminiscent of the 16-bit Final Fantasy games. It is simple and yet efficient. I’m able to easily go through the various tabs to quickly find what I need without too much hassle.
But there are two tabs that I really love. The first is the World Map. I’m able to see where I can meet the character and I can check the recommended level for each area. On top of that, I can also see where I need to go to start the traveler’s second chapter.
The second tab I love is the Journal. I’m able to see what I have completed so far for each character. Plus, I can use this feature to refresh my memory of the current story. Besides being used as a memory refresher, there is a Side Quest tab where I can see what side quests I have completed, and they are sorted by regions.
As of now, I have JUST reached Ophilia and I have completed Tressa’s and Cyrus’s first chapter. I am slightly over the 2-hour mark and part of me doesn’t want to finish Ophilia’s first chapter because it means I would have finished my Prologue Demo. Of course, I can just start a New Game but I’ve grown attached to Tressa and Cyrus. I mean, I guess I can start a New Game to recruit all eight travelers and complete their first chapter once the game releases… I guess I’ll figure that out later.
The demo has easily changed my mind about the various characters, and I can’t wait to see how the stories will connect. I can somewhat see how the stories can be related from the first chapters of the characters, and I can’t wait to play the full game.
I can easily see this game being my favorite release of 2018. I love how aesthetically pleasing the game is from the gorgeous 2.5D, to the Main Menu, to even how the music easily fits the various events of the game. After playing the demo, I know I can pour 60 hours into this game and I can see many fans easily reaching the 100-hour mark from the various Side Quests available and completing each travelers’ story.
Octopath Traveler will be releasing on July 13 for the Nintendo Switch. What are your thoughts on the second demo? Let us know in the comments below or you can tweet to us on Twitter @WTFGamersOnly.