Capcom released a story demo for Marvel Vs Capcom: Infinite just ahead of E3, while also bringing a playable build to the show floor that included more characters, a versus mode, and just an overall polish that seemed a much better example of what the final game might look and play like as compared to the story demo.
Story Demo Timing
Unfortunately for Capcom, the release of the story demo seemed to leave a bad taste in the mouths of fans who were eagerly awaiting any chance to get their hands on the game. After playing the story demo, I can say that the game play I saw at E3 definitely did look better. They are fundamentally the same game, but seeing the small improvements to the graphical abilities as well as the larger roster they debuted, showed me the side of Marvel Vs Capcom that I wanted. If i had to guess, I would say Capcom probably had that story demo ready to go for a little while, but held it back to coincide with E3. This may have had the unintended effect of giving players a build of the game that might end up looking and playing much better at launch. Fortunately for fans though, almost every person who walked away from the playable demo at E3 had good things to say about it.
The Problem With A Story Demo For A Fighting Game
What seemed to bother fans most about the story demo, are the awkward animations for certain characters, as well as some odd character models, especially Chun-Li’s face. This was not a great way to get players excited for a new Marvel Vs Capcom title, not to mention when it is only a few months away from the game’s release.
For Capcom, it seems a story demo didn’t have the intended effect they may have wanted. When Street Fighter V was released, one of the larger complaints about the game was that it lacked any sort of story mode, or even a decent arcade mode. Capcom shipped a game for $60, but the content was not really there to justify the price tag. Learning from their past mistakes, Capcom has been very vocal about there being a story mode for Marvel Vs Cacpom: Infinite. Other titles have recently done this very well such as Injustice 2 and Guilty Gear Xrd Rev 2.
Not Explaining The Game
One of the worst parts of the story demo, was not really being told how this game differs from Marvel 2 and 3. The addition of Infinity Stones for one, has a huge affect on the overall game play, as well the game is back to a four button system which utilizes two punches and two kicks. The story demo doesn’t really give you any chance to understand any of this. Usually these are things you would figure out as you mess with characters in a versus match against your friends.I can’t help but feel as though that kind of demo would have been a better chance for players to understand the feel of this game, or even an online only Beta similar to Injustice 2.
See above for a very useful breakdown of how Marvel Vs Capcom: Infinite actually works.
Capcom is trying to have their cake and eat it too here. They want hardcore fighting game fans to be excited over the game play changes, and casual fans to think, “OMG a story mode! I Love Rocket and Groot!” These aren’t bad ideas inherently, but I would think a story trailer would have sufficed, while a versus demo would have had a larger impact on the community on whether they are excited about this game or not.
Since the announcement of the game, players have been skeptical of Capcom. So far, the roster is rather small and Capcom isn’t telling us what we should expect, other than 6 DLC characters, the first of which are Sigma and Black Panther. I can’t help my frustration at neither of those characters being on the launch roster as well. Sigma is one of the main villains of the story, and Black Panther is a much demanded and extremely relevant character to Marvel right now.
Whatever the case is with DLC, a story mode, and any other content Capcom has in store, Marvel Vs Capcom: Infinite is a title I feel they have listened to fans on. The core game play is awesome, with assists acting now as combo extenders when you switch your character in. The Infinity Stones add a great layer of crazy to matches by allowing characters to add power, dashes and even barriers that restrict movement. There is a lot about this game to like, but many have not had the chance to see that for themselves, having to rely on the first hand accounts of those they trust rather than being able to play the version everyone else is raving about.
I still have hope for Marvel Vs Cacpom: Infinite. I have no doubt the actual fighting game mechanics are going to be fantastic, but hopefully the roster expands quite a bit as it leaves a lot to be desired so far. No X-men?! Come on Capcom, you know what we want.
Marvel Vs Capcom: Infinite is scheduled to release on September 19th for the PS4 and Xbox One, the story demo is available now for download.