Keeping in the spirit of next-gen remakes kicked off by Naughty Dog’s remastering of The Last of Us, Metro Redux, a remastered collection of Metro 2033 and Last Light, hit Steam and consoles earlier this week. While the two post-apocalyptic shooters may have been slightly on the side of cult classics, they were also two of the best-reviewed first person shooters of the past five years.
It takes place in the Moscow subway tunnel system after a world changing event, where unique environments such as shanty towns, cities built underground and the waste that can be found outside of them are masterfully conceived, and may arguably be as memorable as the world in the The Last of Us, depending on which gamer you might ask.
As someone who has played both games, I understand the push for a revamp on the series. Anyone who has played them will tell you, there is more going on in these two games than any other game in its genre. From changing air filters, breaking gas masks, a bartering system based on normal and military-grade ammunition, and not to mention limited HUD items on normal (or no HUD, not even an ammo counter on hardcore), the immersion in your journey is unlike any other.
With Metro 2033 coming out in 2010 and Metro Last Light being released last year, many gamers wondered whether charging for a remastered version of the two games was fair for people who already bought them. Developers eased their concerns by citing the intense amount of work that went in to actually cleaning everything up, and they’re not planning on settling.
Less than a week after release, a new lighting patch has already been put in place, with more along the way as more bugs and imperfections are found.
Playstation 4 may still have what people (rightly, if you ask me) call the best game of the last generation, but Metro Redux is aiming to be a powerful start for Xbox One into what may be an interesting trend with this new generation.