According to some leaked tech information on the Nintendo Switch, the system will apparently run about 40% slower when it’s not docked and being played “on the go.” This brings up a cause of concern since the main concept of Nintendo’s upcoming console is to be able to play while you’re not at home.
Details that come from Techrader tells us that –“when used in portable mode, the Switch’s graphics processor runs at 307.2MHz, restricting it to exactly 40% of its docked 768MHz potential. Its CPU speed, on the other hand, stays consistent across both docked and portable modes.”
The CPU speed will remain the same either way you’re playing it but the graphics will take a drastic downgrade when playing the Switch off-screen.
It’s not that the dock has extra power for the Switch to use; it’s the fact that there will be a limitation while playing the portable mode. The graphical power takes a hit so that the Switch won’t overheat and/or lose battery life quickly.
After playing Breath of the Wild in person for the Wii U; the game look glorious and plays fantastically. I have no doubt that the Nintendo Switch version will look any worse than its Wii U counterpart. Nintendo has never made graphical power the priority for any of the company’s systems. Nintendo fans will surely be fine paying the price of games looking a little bit “ugly’ to be able to play Zelda on the go.